- Designer: Reiner Knizia
- Publisher: Kosmos
- Players: 2 – 4
- Ages: 10 and up
- Time: 30 Minutes
- Times Played: 28 (Full 24 Game Campaign, 4 “Eternal” Games)

My City is a legacy game designed by Reiner Knizia. Released this spring, the game is about placing buildings in a city through generations, watching the community grow from its earliest days through industrialization. The buildings you construct are represented by polyominoes, those tetris-like shapes we’re all familiar with, so the game has a bit of a puzzle feel.
The campaign is 24 games, split into 8 chapters of 3 games each. Depending on your in-game decisions, you’ll be adding new features (generally via stickers) to your city that alters the course of future games. On the reverse of your board is an “eternal” game that can be replayed anytime.
My City, designed for 2-4 players, has been receiving significant critical praise for the family-friendly and easy-to-learn gameplay. My family played through the campaign recently, and we fell in love with My City.
The game is currently released in Germany, and an English-language version is expected this summer.
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Chris Wray: What I Enjoyed Playing in April 2020
This is the April entry for my long-lost series where I post five games I enjoyed playing in the past month for which I didn’t have time to do full reviews. As always, I limit it to five titles, of which there’s a combination of old and new games.
It has been a long time since I’ve done an entry in the series, so I’m looking forward to returning to this monthly tradition.
My most played game of the month was My City, a legacy polyominoes game by Reiner Knizia, but I’ll have a review of it later this week, so I’ve left it off the list below.
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