Design by: Reiner Knizia
Published by: R&R Games
2 – 4 Players, 30 – 45 minutes
Review by: Greg J. Schloesser
I regularly harangue designers and publishers for using tired and over-done themes. Dragons, orcs, medieval villages, constructing towers, castles and/ or cities … they have all been used over-and-over again. While the underlying games may well be quite good, the worn-out themes present an initial obstacle to my enthusiasm and enjoyment. I understand certain themes are very popular, but I just wish an effort would be made to utilize original or seldom used topics.
How about this for a theme: traveling circuses crisscross the countryside enchanting villages with fantastic feats, amazing stories and boisterous songs. Financial backers stand to reap huge profits, but a missed date or botched performance can send their bottom line spiraling downward. Backing the best shows and dumping those that seem destined for failure requires keen discernment and flawless timing. Now that is an original theme!
Welcome to Spectaculum, one of the recent designs from Reiner Knizia and published by R&R Games. An attempt is made to bring the world of traveling circuses to life via cards depicting a variety of whimsical characters, including the beardless dwarf, fearful flea-tamer, shy jester, conjuring serpent and far-sighted fortune teller. Unfortunately, these delightful characters have absolutely nothing to do with the game. Rather, the theme is about as thinly pasted as possible, which is a major disappointment. There is no disguising that Spectaculum is unmistakably an abstract design.


box game) on the other hand have no bluffing elements.
(distinguished by their strength) to gain control of three different resources: rice paddies, Buddhas, and high hats. A resource is taken when the land spaces around it are all occupied and the player with the highest strength gets the resource.
Belated Post: OG predictions for SdJ nominations
[Editor’s note – my apologies to the readers and writers… this post was meant to go live on Monday, the day prior to the SdJ lists being announced, but somehow I mis-dated the post and didn’t notice until this morning…. It is somewhat less timely now that the real lists are out, but I still think it’s an interesting read! DPY]
OK, so it’s that time of year again where rampant speculation about the Spiel des Jahres list takes over my imagination. The real list is set to be announced on Tuesday, May 21 – but in advance of that, I thought that I’d try to take a guess at which games will make the list. Some of the other OG writers may also chime in between now and Tuesday…
For my short list, I will limit myself to 5 games. I’m hoping to get 3 of the games right… There is usually one game each year that makes the list that I didn’t even know existed – mostly because I’m never quite sure what is available in the German mass market or I haven’t had a chance to play it myself.
Short Version (in alphabetical order): Augustus, Escape, La Boca, Rondo, QIN
Longer Version…
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